Models and graphs


Hello!

This weeks brings some optimized and updated models as well as in-game performance graphs. 

We're investigating how Black Hole Survivor performs on mobile devices. And so far we learned ... it's not really performing well. :-(

So to improve our chances to be able to eventually release for phones/tables, all the ships now have optimized models. Instead of a large tree of models and sub models, the models now consist of fewer separated objects. It's the same amount of poly's just a little better grouped together to make it easier on the engine. 

Along with optimized models, we also included Graphy, which allows us to see how BHS performs from within the game. This is mainly added for development purposes, but you might find it interesting too look at the statistics as well. You can enable them in the settings. Over time we hope to learn more of the bottlenecks BHS hits one phones, and who knows; maybe an Android release will some day happen.

Finally, we also added the final models for the powerups we introduced a couple of test-updates back. This should make them visually more consistent with the rest of the game.

Files

black-hole-survivor-windows-test.zip 238 MB
Version 1.1.6.16f55417 Sep 04, 2022

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